Here are a collection of props that I created for the indie project Abra Cat Dabra, An action dungeon crawler in which you craft spells to solve puzzles and defeat enemies.
For the project I worked in blender and substance painter while getting feedback from the level designers to keep the models and textures consistent with the style of the other props that were already in the game. Discussing how some of the props would be used in spell effects so that I could model it in a way that would be easier to use when I handed it over to the animators. An example of this is shown in the "Earth Wall" spell as I separated it into multiple parts, as we discussed with the team of how it would be animated, the earth mound rising first then the wall shooting up afterward.
If you are interested in playing it then it can be found here:
https://spoopyguitar.itch.io/abra-cat-dabra